Crystal Orb v0.2.2
Crystal Orb Adventures » Devlog
Prototype v0.2.2
⦁ WORLD: Allowed history to generate a minimum number of entities (in this case, I want the world to have at least 3 elements)
⦁ WORLD: Elements are now usually a single common word (such as 'fire'); the previous style of combination elements are still possible but rarer.
⦁ COMBAT: Aiming trains weapon skill
⦁ COMBAT: Can make ranged attack with a thrown weapon if it was being aimed and enemy comes into melee distance.
⦁ Bugfixes
I've also uploaded the source code. I'm sure it's embarrassingly bad for those of you who are coders. But will at least let you test it in Linux or whatever (you may need to change the fonts in output.py).
Files
CrystalOrb0.2.2.zip 6.9 MB
May 29, 2019
CrystalOrb0.2.2_Source.zip 943 kB
May 29, 2019
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Crystal Orb Adventures
Prototype procedurally generated text adventure game without the typing.
Status | Prototype |
Author | Marasmusine |
Genre | Role Playing |
Tags | Black and White, Dungeon Crawler, Fantasy, Procedural Generation, Text based, Turn-based |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
More posts
- Crystal Orb 0.2.5.1Nov 25, 2023
- Can I update The Game Before 2023 Ends?Nov 17, 2023
- Crystal Orb v0.2.3Jun 02, 2019
- Crystal Orb v0.2.1May 26, 2019
- Crystal Orb 0.2Dec 24, 2018
- It's been a year?!Dec 04, 2018
- P0.1.9 doneDec 21, 2017
- More 0.1.9 in progressDec 08, 2017
Comments
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This is kind of a neat game! Reminds me a bit of Windows 3.1 adventure games.
Thanks, stay posted, looks like I'm still working through bugs I introduced in 0.2